classic mirrorquest rules: match & discard
The OBJECTIVE is to be the first to discard all of your cards by matching and playing strategically.
Setup
- Shuffle and deal 8 cards to each player facedown
- When playing with only 2 players, start by dealing 12 cards to each player
- Place remaining deck facedown to form the draw pile
- Flip the top card faceup next to it — this is called the Mirrorcard (discard pile)
- If it's any type of Wildcard, place back in middle of deck and repeat until a non-Wildcard is flipped, then begin
- Players organise their cards discreetly
- Youngest player goes first, and players take turns starting in clockwise direction
On Your Turn
Choose one option:
- ✅ Play a matching card (MUST match the Mirrorcard's colour, or symbol, or location)
- OR ✅ Play a Wildcard (regular or pickup)
- OR ✅ if you can't play you MUST draw a card
Additional Options
• You may also choose to draw 1 card even if you have a playable card (strategic draws can help if an opponent is close to winning and you need new options)
• If you draw a card and still can't or don't want to play → Pass
• If a pickup-Wildcard is played against you and you can't respond after picking up, draw 1 more and choose to play if able
Rules When Matching Mirrorcard
Colour Match
Play 1 card that matches the Mirrorcard's colour.
⛰️ Symbol Match
Play any number of cards that match the Mirrorcard's symbol.
📍 Location Match
Play any number of cards that match the Mirrorcard's location AND choose 1 effect:
- 🔄 Reverse the play direction OR
- ⏭️ Skip the next player OR
- ✅ can be played as a Regular Match
- 1 effect per matching card • Announce effect(s) as you play
Playing Tips
❗ When playing a card, place it facing the next player. This makes the card + location easier to read, and visually reflects effects like reverse or skip.
❗ When matching a Mirrorcard, say out loud the colour, symbol and location of the card you are playing ie. 'Yellow Deer in Winterwoods'. This helps to inform the next player and gives the game a vocal element.
Wildcards
Regular-Wildcards
Play on ANY card • After playing one it remains your turn to play ANY other single (1) card • You may play more than one regular-Wildcard in a row—each keeps your turn going.
Pickup-Wildcards
Play on ANY card • Forces the next player to pickup and lets you declare any colour to continue play.
- Blackborder = pickup2
- Whiteborder = pickup4
Pickup Rules
• Can be played on top of each other but pickup amount never stacks or cancels • After the forced pickup, the forced player takes their turn.
• Player may respond with a card matching the declared colour, any Wildcard (pickup or regular) – OR must draw 1.
Pickup-Wildcard Catch-up Response
• After the forced pickup, the forced player may (if able) respond with 1 set of any number of matching Symbols or Locations IF at least 1 card matches the declared colour • That card must go on top for next player to play on.
Game Flow
🔄 Reshuffle
If draw pile runs out, reshuffle the discard pile (minus the top Mirrorcard) to form a new draw deck and continue – with an updated Mirrorcard match rule: play any number of cards that match the Mirrorcard's colour – this helps speed things up.
😎 One Card Left
Call out your name when you've played your 2nd-to-last card • If another player says your name first, draw 1 penalty card and play moves on • Call-name tie? Resolve with rock paper scissors or a coin flip • If your 2nd-to-last card was a pickup-Wildcard, you draw your call-name penalty first, then next player picks-up and has their turn • If you played a regular-Wildcard, pick up your penalty, then play any card. Does not apply in scenario where you go out by playing multiple matches at once. You may disguise how many cards you hold.
🏆 Winning
The first player to play all their cards wins! 🏆
Valid Plays on Your Turn:
- Colour Match - 1 card (or multiple after reshuffle)
- Symbol Match - Any number of matching symbols
- Location Match - Any number of matching locations (with effects)
- Wildcard - Always playable
- Draw - Always allowed, even with playable cards
- Pass - Only after drawing
Card Effects:
- Regular Wildcard → Play exactly 1 more card
- Pickup Wildcard → Next player picks up, you declare colour
- Location Match → 1 effect per card (skip/reverse/none)
Special Rules:
- After Reshuffle → Multiple colour matches allowed
- After Pickup → Can play catch-up response
- One Card Left → Must call your name
- Going Out → First to 0 cards wins